Componental community at launch event
    About

    Instruments You Grow
    Into, Not Out Of

    We create instruments that are easy to start with, yet open enough to grow with you. This page is about why Componental exists, not what our hardware can do.

    Our Story

    Born from Curiosity

    We were lucky enough to grow up with music, so for us it became a way of understanding things. Early on we were taught to respect structure and craft, but we were also kids who were fascinated with computers and liked taking things apart. Music and technology were never separate worlds, they were both about patterns. Experimenting, playing, building and curiosity is what made all of this happen.

    Electronic music became the place where those worlds met, a space for playful experimentation where rules were useful but not sacred. Over time we found ourselves slightly out of sync with parts of the industry: too many presets, too many expectations, too much polishing before play. We were not interested in rejecting it all, we wanted to build something that felt more alive and honest, where imagination, mistakes and having fun led the way.

    Componental grew from that mindset. Not from a business plan first, but from a shared way of thinking: start simple, stay curious and let complexity emerge naturally. Dubby is our first expression of that. A small instrument with room to grow, simple on the surface and complex underneath. It invites you in for play, reduces friction, and leaves space for happy accidents.

    We build slowly and intentionally. We question our own decisions and we care about education and learning while having fun. Every decision, from hardware design to DSP, from software workflows to community features, is guided by real musicians and curiosity. It is about creating instruments people can grow with, trust, and return to again and again.

    Componental co-founders Leo Fogadić and Rasmus Kjærbo presenting Dubby at the Copenhagen launch party in 2024

    Leo and Rasmus at the Dubby launch party.

    Meet the Founders

    Leo

    CTO, Hardware & Programming

    Leo blends the heart of a musician with the precision of a technologist. With a background as a classical pianist and a cand.polyt degree in Sound & Music Computing, he has a deep appreciation for musical detail and the technical skills to make innovative audio systems come alive. As CTO of Componental, Leo oversees the technical direction of our products, turning ambitious ideas into reliable hardware and software that push the boundaries of what music tools can do. His work ensures that each Componental device not only sounds great but feels intuitive and expressive to play with.

    "I want to build instruments that feel like an extension of your hands, not a barrier between you and the sound."

    Rasmus

    CEO, Strategy & Community

    Rasmus brings together a deep love for music, performance, and technology. With a Master's degree in Sound & Music Computing and years of experience as a producer, DJ, and educator, he's spent his career exploring how people interact with sound - both creatively and technically. Rasmus is also an Ableton Certified Trainer and founder of Rumkraft, an electronic music school that has helped thousands of musicians and producers unlock their creative potential. At Componental, he leads the vision to build tools that empower musicians, DJs, and sound designers to explore new sonic territories.

    "Technology should be transparent. If you can't see how it works, you can't truly own it."

    Our Team

    Meet the people behind Dubby and Componental – all cute and actively engaged with music.

    Rasmus Kjærbo, CEO at Componental - Audio engineering expert with a passion for democratising music technology

    Rasmus Kjærbo

    CEO

    Audio engineering expert with a passion for democratising music technology

    Leo Fogadić, CTO at Componental - Audio hardware design with cutting-edge technological insights

    Leo Fogadić

    CTO

    Audio hardware design with cutting-edge technological insights

    Quentin Prost, C/C++, DSP, libDubby at Componental - Passionate audio engineer driving Dubby's software framework development

    Quentin Prost

    C/C++, DSP, libDubby

    Passionate audio engineer driving Dubby's software framework development

    Marek Laslo, Full-Stack, Dubby.Studio, DSP at Componental - Connecting musicians and fostering collaborative music technology development

    Marek Laslo

    Full-Stack, Dubby.Studio, DSP

    Connecting musicians and fostering collaborative music technology development

    Andreas Wetterberg, DSP, Max / gen~, Pro Consulting at Componental - Audio processing and sound design, creating the effects you love and have never heard!

    Andreas Wetterberg

    DSP, Max / gen~, Pro Consulting

    Audio processing and sound design, creating the effects you love and have never heard!

    Sara Bilić, Design Strategist at Componental - Creating intuitive interfaces that enhance creative workflows

    Sara Bilić

    Design Strategist

    Creating intuitive interfaces that enhance creative workflows

    Jens N. Rasmussen, Electrical Engineering at Componental - Pioneering audio hardware design with cutting-edge technological insights

    Jens N. Rasmussen

    Electrical Engineering

    Pioneering audio hardware design with cutting-edge technological insights

    Dirk Klijn, Mechanical Design at Componental - Making it all fit together, work smoothly, and last for years

    Dirk Klijn

    Mechanical Design

    Making it all fit together, work smoothly, and last for years

    Our Philosophy

    What We Believe

    Three principles that guide every decision we make.

    Creative Freedom

    Creativity should feel liberating, not restricted. We remove barriers between the artist and the moment of inspiration, even when that means building slower and refusing shortcuts. We design systems that suggest possibilities, not instructions. Structure, not control.

    Transparency & Trust

    Sharing and co-creation are non-negotiable. Knowledge, code, and process should be visible and shared. Collaborative architecture is not a feature, it is our operating system. We listen to our community and build with them, not above them.

    Playful Experimentation

    Curiosity is how progress happens, and music is joy. We encourage exploration, weirdness, breaking things, rebuilding them, and discovering unexpected results. Playful on the surface, technically serious underneath.

    Electronic artist Sireena performing live with Dubby audio processor at a music venue
    Our Vision
    "We envision a world where music technology is open, playful, and community-driven. Our hardware and software evolve together as one coherent and transparent system, where creativity is shared rather than owned and everyone is invited to explore, modify, and evolve their sound."
    Join the Movement
    Dubby Development Timeline

    Our Journey from Concept to Cutting-Edge Audio Innovation

    Explore the milestones that shaped Dubby.

    2026

    Deliver Kickstarter Dubbys and grow our ecosystem

    Deliver Dubbys and hardware expansions to all Kickstarter backers. Grow the algorithm library by 10x. Beta-test Dubby Visual Builder - the visual browser-based audio algorithm builder. Activate the community aspect of Dubby.Studio and open the marketplace for self-developed algorithms. Host a Dubby Delivery Party! Go on a retail tour to visit our selected retailers worldwide.

    2025

    Hardware ecosystem completion and investor backing

    Grew international user base and expanded open-platform collaboration features. Decided to add SD-Card port, dedicated headphone amp, and upgraded 9V power supply (alongside USB-C power) free of charge to all Kickstarter backers. Started the move from prototype to mass-production. Finished and refactored libDubby. Optimised PCB-layout, hardware case design and production. Growing algorithm library. Onboarded first community developers. Got backed by SoundInvest and EIFO.

    2024

    Software platform launch and Kickstarter success

    Introduced Dubby.Studio, libDubby, dubbyPlayground (C++ getting started environment), gentry (gen getting started environment), got 700% funded on Kickstarter. Grew Ambassador Team x 10. Got featured by DivKid and Sonic State. Hosted a packed Dubby Launch Party event at local nightclub in Copenhagen. Got the prestigious and lucrative Innofounder, Danish Startup Grant.

    2023

    Modular side-panel development and integration

    Improved audio and power circuits. Reduced onboard noise and total harmonic distortion. Added controls on both sides of Dubby as modular and interchangeable side-panels. Redesigned push-buttons for longevity and better tactile experience. Developed two new side-panels; sliders and footswitch controller inputs. Onboarded first artists to our Ambassador Team.

    2022

    First prototypes and proof of hardware and software concepts

    First prototype of Dubby created. Focused on developing a flexible, open-platform audio platform and proving the concept of an instrument-oriented design with modular software environment where users could easily move audio algorithm prototypes from Max/gen and C++ to a standalone embedded device, with a single command or click from the computer. The project was featured at the annual Sound & Music Computing Conference and got accepted to the Sound Tech Incubator and Beyond Beta development programmes. The foundation for Dubby and our core collaborators was found and made.

    Dubby multi-effects instrument
    25+ Algorithms & Growing

    Your next instrument
    is waiting.

    Effects. Synths. Sequencers. Loopers.One open-platform box that evolves with you.

    Studio-grade. Stage-ready. Community-driven.

    Explore Dubby

    Free shipping · Designed in Copenhagen

    Musician, developer, or curious? Let's build together.